League Update: Patch 10.13 & TFT Notes
Contents League ( Patch 10.13 Release ) TeamFight Tactics ( Patch 10.13 Release ) Patch 10.13 Notes Skins Pool Party Jarvan IV, Pool Party Orianna, Pool Party Taliyah, Pool Party Syndra, and Pool Party Heimerdinger will be available on July 2, 2020. Champions Aphelios Base attack damage growth decreased. Q Chakram reset removed for Epic Monsters; turret range indicators no longer visible in Spectator. R follow-up attack critical damage decreased. Aphelios has not waned with the moons—instead, he’s been a persistent star in professional play. We’re toning down his overwhelming strength in objective control and his formidable contributions…
Riot Games Update: Patch 10.9 Notes
Content League TeamFight Tactics Patch Notes 10.9 FPX Malphite, FPX Vayne, FPX Lee Sin, FPX Gangplank, and FPX Thresh will be available on April 30th, 2020. Champions Bard W movement speed reduced and cooldown increased. E cooldown increased. Bard has been Journeying to a bunch of wins in the upper brackets of solo queue, so we’re reducing some of his roaming prowess to lower his overall utility. W - CARETAKER’S SHRINE MOVEMENT SPEED 50%, decaying over 1.5 seconds >> 30%, decaying over 1.5 seconds COOLDOWN 12 seconds ⇒ 14 seconds E - MAGICAL JOURNEY COOLDOWN 18/17/16/15/14 seconds…
League & TFT Update: Patch 10.8 Release
Table of Contents League TeamFight Tactics Patch 10.8 live! League Patch 10.8: Source TeamFight Tactics 10.8 Patch: Source Champions Aphelios Passive bonus armor penetration removed, lethality added. Q ability level scaling takes longer for base damage and cooldowns, damage ratio increased. Aphelios has continued to pull out the big guns as a pro dominant champion. We’re looking to attack his power curve as well as his ability to deal with the tanky front line threats that he more likely encounters in pro play. PASSIVE - THE HITMAN AND THE SEER REMOVED BONUS ARMOR PENETRATION Aphelios no longer gains…
League of Legends & TeamFight Tatics Patch 10.7 Notes
Contents League Teamfight Tactics Patch 10.7 Premade balance in ranked As we mentioned last patch, we've been working on some matchmaking improvements like Autofill Balance to make sure that each game of League feels as fair as possible. With this follow-up change, we'll be attempting to make sure that when one team in a Solo/Duo game has a duo, the other team should have one as well. This change will only be applying to Ranked Solo/Duo for right now. We’ll be looking into adding it to Flex and Normal games, but since premades can be of all different…