Valorant Update: 1.02 Patch Notes – Ranked Play Added, Viper Buffed

Content Valorant ( Patch 1.02 Notes )     Valorant has finally launched the much-anticipated patch 1.02, which adds back in the ranked system and Competitive mode that early access players got to test during the beta. Sadly it was disabled shortly after to fix what could've possibly been game-breaking bugs, but hopefully will be re-enabled quite soon. Valorant Patch 1.02 Notes Agent Updates Viper Toxic Screen now burns through walls, placing emitters at all valid locations (e.g., the ground) over its length Snake Bite, taking damage will make a player fragile for a short time Fragile is a debuff…

by GamerDev
June 24, 2020

League Update: Patch 10.13 & TFT Notes

Contents League ( Patch 10.13 Release ) TeamFight Tactics ( Patch 10.13 Release )   Patch 10.13 Notes Skins Pool Party Jarvan IV, Pool Party Orianna, Pool Party Taliyah, Pool Party Syndra, and Pool Party Heimerdinger will be available on July 2, 2020.   Champions Aphelios Base attack damage growth decreased. Q Chakram reset removed for Epic Monsters; turret range indicators no longer visible in Spectator. R follow-up attack critical damage decreased. Aphelios has not waned with the moons—instead, he’s been a persistent star in professional play. We’re toning down his overwhelming strength in objective control and his formidable contributions…

by GamerDev
June 23, 2020

Valorant Update: Patch Notes 0.49 soon – PlsRiot

Content Valorant     Patch Notes 0.49 main purpose is to help to solve some issues since Valorant is a fairly new game issues are bound to arise, but Riot is doing what they can to fix those issues while in beta.   Gameplay & Balance Omen Omen now immediately becomes vulnerable and no longer appears dark after he leaves his alternate shadow form. If you were to find enemy Omen teleporting in, it was often confusing when you should shoot him to get the kill (vs. sending him back). This change is to both account for an invulnerability bug…

by GamerDev
April 30, 2020

Riot Games Update: Patch 10.9 Notes

Content League TeamFight Tactics     Patch Notes 10.9 FPX Malphite, FPX Vayne, FPX Lee Sin, FPX Gangplank, and FPX Thresh will be available on April 30th, 2020.   Champions Bard W movement speed reduced and cooldown increased. E cooldown increased. Bard has been Journeying to a bunch of wins in the upper brackets of solo queue, so we’re reducing some of his roaming prowess to lower his overall utility.  W - CARETAKER’S SHRINE MOVEMENT SPEED 50%, decaying over 1.5 seconds >> 30%, decaying over 1.5 seconds COOLDOWN 12 seconds ⇒ 14 seconds E - MAGICAL JOURNEY COOLDOWN 18/17/16/15/14 seconds…

by GamerDev
April 28, 2020

Valorant Update: 4/23/20 Patch Notes 0.47

Content Valorant Gameplay & Balance Melee Damage Melee attacks now inflict double the damage per hit to destructibles, including: Sage’s Barrier Haven’s metal double doors Raze Reduced Paint Shells from 2 to 1. Paint Shells now have a kill reset, requiring players to get 2 kills to refresh cooldown. Tuned and adjusted audio for Paint Shells, Blast Pack, and Showstopper so that they’ll be easier to hear in hectic scenarios. Fixed an edge case where the second cluster of Paint Shells would explode quicker than intended. They now have a minimum duration before exploding. Sage Slow Orb now also slows…

by GamerDev
April 24, 2020

League & TFT Update: Patch 10.8 Release

Table of Contents League TeamFight Tactics     Patch 10.8 live! League Patch 10.8: Source TeamFight Tactics 10.8 Patch: Source Champions Aphelios Passive bonus armor penetration removed, lethality added. Q ability level scaling takes longer for base damage and cooldowns, damage ratio increased. Aphelios has continued to pull out the big guns as a pro dominant champion. We’re looking to attack his power curve as well as his ability to deal with the tanky front line threats that he more likely encounters in pro play.  PASSIVE - THE HITMAN AND THE SEER REMOVED BONUS ARMOR PENETRATION Aphelios no longer gains…

by GamerDev
April 14, 2020

League of Legends & TeamFight Tatics Patch 10.7 Notes

Contents League Teamfight Tactics     Patch 10.7 Premade balance in ranked As we mentioned last patch, we've been working on some matchmaking improvements like Autofill Balance to make sure that each game of League feels as fair as possible. With this follow-up change, we'll be attempting to make sure that when one team in a Solo/Duo game has a duo, the other team should have one as well. This change will only be applying to Ranked Solo/Duo for right now. We’ll be looking into adding it to Flex and Normal games, but since premades can be of all different…

by GamerDev
April 1, 2020

League Update: Patch 10.6 for League and TFT

Contents League Patch 10.6 Notes Teamfight Tactics Patch 10.6 Notes   Patch 10.6 Notes Source: Patch 10.6 Talon Blackwood, Taric Luminshield, and Twitch Shadowfoot will be available on March 19, 2020. Dark Star Malphite, Dark Star Mordekaiser, Dark Star Xerath, Dark Star Malphite Prestige Edition, Dark Cosmic Lux, and Cosmic Lux will be available on March 26, 2020. AUTOFILL BALANCE IN RANKED The Solo/Duo queue matchmaking system will now be less likely to create games where teams do not have the same number of autofilled players. It's no secret that having an autofilled player (or two) on your team while…

by GamerDev
March 17, 2020